Next-encounter ICD forecasting predicts which standardized diagnosis codes will be documented at a future visit from the longitudinal record available beforehand. The task is prospective and multi-label: the target note does not yet exist, and several codes may be correct. Structured EHR foundation models capture recurrence and temporal progression, whereas language foundation models generate flexible diagnostic hypotheses. We introduce ICD-Deepresearch, a DeepResearch workflow that composes these predictive foundation models with medical search and ICD dictionaries. Because no source reveals the future code set, research evaluates candidate transitions by linking patient evidence, external clinical relations, and exact code semantics under a fixed top-K budget. Candidate Generation uses SparseEHR to produce an EHR Prior that initializes two bounded Research Expansion rounds; an independent GPT-5 Direct Forecast supplies complementary candidates. Final Selection validates, deduplicates, and jointly ranks both paths, after which a separate module writes rationales without changing predictions. Finally ICD-Deepresearch achieves patient-averaged precision/recall of 24.60/35.09% on MIMIC-III and 25.14/48.32% on MIMIC-IV. Physicians rate 51% and 68% of its retrieved documents useful, compared with 22% and 39% for standalone GPT-5 web search and 32% and 41% for Medical Deep Research. ICD-Deepresearch therefore improves over the registered local comparators while retrieving evidence with higher physician-rated usefulness than the standalone research systems
We present KernelArc, a multi-agent framework for autonomous GPU kernel optimization across heterogeneous workloads. Strategy-specialized agents run in parallel and coordinate through conclusions-only shared memory, a deterministic benchmark guard, and read-only cross-agent state with plateau-triggered drafting. We evaluate \kernelarc{} on NVIDIA H100 and B200 GPUs using category-representative SOL-ExecBench workloads. The resulting implementations span custom BF16 GEMM, static cuBLASLt Expert-API configuration tables, fused mixture-of-experts backward, shape-gated decoder-layer fusion, native NVFP4 grouped-query attention, and paged prefill attention. At the public SOL-ExecBench leaderboard snapshot recorded on July~30, 2026, these submissions ranked first on representative L1, L2, Quantization, and FlashInfer tasks. The trajectories support the paper's central motivation: shared multi-agent search can broaden exploration and reach stronger incumbents within a fixed candidate budget, while the value of individual coordination features depends on the kernel and optimization stage.
With the growing deployment of machine learning models, formal guarantees of the robustness and fairness of these models have become increasingly important in safety-critical and legal-compliance settings. However, model parameters are often commercial secrets that cannot be disclosed to auditors or end users. To this end, we present PANDA, a scalable system that uses zero-knowledge proofs (ZKPs) to prove the robustness and fairness properties of a model without revealing its private parameters. PANDA is built on top of CROWN, an efficient robustness certification framework that is used in many state-of-the-art formal verification tools for neural networks. The core contribution of PANDA is a novel algorithm for proving linear relaxation bounds for non-linear activation layers, yielding simple, lightweight proofs. Remarkably, our system can generate proofs of local robustness for neural networks with more than 2.9M parameters in 5 minutes, and can verify them in 10 seconds. Prior ZKP-based robustness system rely on exponential-time algorithms that cannot scale to nontrivial networks. In contrast, PANDA scales polynomially in the number of neurons in a network, allowing us to support neural networks 4 orders of magnitude larger than previous approaches with significantly reduced prover overhead.
Federated deployments of variational quantum classifiers are attractive for cross-organisation risk prediction in supply chains, because raw data never leaves the client, yet data-protection regulations such as the GDPR grant clients a right to request that their contribution be removed from a trained model after the fact. Retraining a federated model from scratch to honour such a request is correct but wasteful, and it is not obvious which quantum circuit parameters actually carry a given client's influence. We introduce Entanglement-Weighted Pruning (EWP), an unlearning procedure for quantum federated learning that scores every trainable circuit parameter with the product of two signals: the diagonal entry of the quantum Fisher information matrix estimated on the target client's data via the parameter-shift rule, and a structural entanglement weight associated with the parameter's gate. Parameters with the lowest scores are pruned, optionally followed by a short fine-tuning pass on the retained clients. We implement the full pipeline in Qiskit for a four-qubit data-re-uploading ansatz trained with FedAvg across five simulated supply-chain-risk clients, and benchmark EWP against full retraining, fine-tuning alone, random pruning, Fisher-only pruning, and entanglement-only pruning, over three random seeds. EWP attains a mean post-unlearning accuracy statistically indistinguishable from the full-retraining oracle, while producing a lower forgetting score and requiring roughly 16 times less wall-clock time. Ablations over pruning threshold, client count, and non-IID strength show that combining the two signals is necessary, as entanglement-only and Fisher-only pruning each substantially degrade accuracy relative to EWP.
Zero Trust (ZT) replaces implicit trust with continuous verification, but mutual TLS, ephemeral workloads, identity-centric control, and automated remediation reduce payload visibility, weaken IP-based attribution, and shrink the window for acquiring volatile evidence. We propose CUSTOS, a forensic-ready ZT reference architecture centered on a Forensic Management Point (FMP) that coordinates tiered capture, identity- and policy-linked reconstruction, telemetry orchestration, and ZT-controlled investigative access. We evaluate a composed, component-level prototype using a live enforcement gateway plus separate runtime and orchestrator experiments. An always-on decision record is captured and hash-chained on the gateway at a 1.9-3.0\% throughput cost on in-process policy engines, preserving decision provenance outside the monitored workload under stated trust assumptions. Reactive checkpointing (about 65 ms) precedes seconds-scale defender-routed eviction but loses to unsequenced direct SIGKILL (about 9 ms), in-kernel enforcement, and adversarial self-destruction, producing the forensic shredder effect. On a real container, concurrent capture and SIGKILL recovered the planted secret in 0/1000 trials; sequencing SIGKILL behind the FMP barrier recovered it in 1000/1000. The primary integrated single-node Kubernetes race checkpoints an FMP-controlled process; container-memory capture is evaluated separately and was unavailable in the managed-Kubernetes configuration. Across five public benchmark datasets and a synthetic schema reference, identity-oriented telemetry populates 64-75\% of the decision-record schema against 18-30\% for network-oriented, while rate limiting bounds the full-memory admission ceiling. These results show that forensic-ready ZT requires both an always-on evidentiary floor and bounded reactive capture, while identifying where volatile evidence remains unrecoverable.
As text-to-image generative models advance, they raise critical safety concerns, particularly the generation of Not-Safe-For-Work (NSFW) content such as violence and nudity, further exacerbated by red-teaming adversarial attacks. Existing defenses predominantly operate under white-box assumptions, relying on text encoder optimization, weight editing, or inference-time intervention, and fundamentally cannot scale to proprietary models. Black-box alternatives based on LLM prompt rewriting offer broader applicability, yet fail in a critical regime we identify as the \textit{benign adversarial} problem: prompts that are linguistically safe but still trigger harmful generation due to the model's learned data distribution. We propose DiSCO, a zero-shot, strictly black-box defense that operates entirely at the prompt level as a plug-and-play module, requiring no model retraining, fine-tuning, or access to model internals. DiSCO performs distribution-guided suffix expansion via beam search, optimized through contrastive scoring over safe and unsafe image pools generated by the target model itself, with iterative adaptive feedback until safe content is produced. We demonstrate that DiSCO consistently enhances the safety of both undefended and defended models on the I2P benchmark under multiple red-teaming attacks, achieving 37.7% and 25.13% ASR reduction, respectively, while maintaining semantic fidelity and improving image coherence. As a black-box, architecture-agnostic module, DiSCO can be readily applied to any text-to-image system without necessitating any changes to the model itself.
Infrastructure as Code (IaC) tools like Terraform have become the standard for declarative cloud resource management, yet configuration drift, where deployed infrastructure diverges from its declared state, remains a persistent operational and security challenge. Current detection approaches treat all changes equivalently, contributing to alert fatigue that causes operators to miss security-critical modifications. We propose a generalized severity taxonomy for infrastructure drift that classifies changes into four risk tiers based on resource type and attribute-level impact. We implement this taxonomy in tfdrift, an open-source classification framework with 60+ configurable rules covering AWS, Azure, and GCP resource patterns (evaluation reported here is AWS-focused). Evaluation across 150+ AWS Terraform workspaces demonstrates that severity filtering reduces alert volume by 73% while retaining 94% of security-relevant changes, offering a lightweight alternative to ML-based alert filtering. tfdrift is available at github.com/sudarshan8417/tfdrift.
Large language models can be fine-tuned into specialized classifiers that perform well across diverse text tasks and make complex judgments, but they typically expose only final labels, leaving the decision knowledge acquired through fine-tuning implicit within the model. We study how to mine this internal decision knowledge from a fine-tuned classifier and encode it in an executable representation that can be inspected, validated, and reused beyond the source classifier. We introduce J-Miner, which mines text-level named concepts by aggregating vocabulary-aligned internal signals across layers and token positions, and uses the classifier's own predictions to learn executable decision rules over them. This process distills local internal readouts into an explicit classifier-level knowledge representation. Across multiple classification tasks, J-Miner rules reproduce up to 98.3\% of source-classifier decisions and achieve 6.0--29.5 percentage points higher behavioral fidelity than equally compact rules learned from input words. Further analysis shows that the named concepts reflect internal semantic evidence associated with task decisions, while the learned rules consolidate these distributed signals into inspectable decision structures. The resulting decision knowledge also transfers to lightweight standalone students: using about 1/24 as many parameters as the source classifiers, they reconstruct and execute the representation from raw text while retaining 99.8\% of the source classifiers' mean task accuracy. These findings show that task-specific decision knowledge can be faithfully represented in an explicit, executable form and reused beyond the classifier in which it was learned.
Distinguishing a genuine foul from a simulated dive in football remains one of the sport's most contested fine-grained recognition problems, especially when such decisions have to be from a single broadcast view without multi-view camera angle. We introduce a balanced 600-clip single-view Foul/Dive dataset and show that contact-aware sampling concentrating the model's attention around the moment of physical contact rather than treating all frames equally yields substantially improved recognition of this contact- specific problem. The proposed approach achieves 86.0% accuracy and macro-F1 0.860 on the held-out test split, a 12 percentage- point gain over contact-unaware alternatives that grows further on unseen data. We also evaluate each pipeline component against human annotations, establishing where and why the system suc- ceeds and fails. The result is a documented dataset, a reproducible single-view pipeline, and a grounded evaluation framework for fine-grained contact-event recognition in broadcast football footage. The dataset and code are available at https://github.com/hossain- tamim/contact-aware-dive.
Large Language Models (LLMs) are machine learning (ML) models that have an increasingly large carbon footprint through their development and use. Efforts to increase the energy efficiency of these models have not translated into reduced consumption due to rebound effects such as Jevons Paradox - that increased efficiency drives increased use. There is therefore a need for additional measures to solve this problem.
We suggest that one possible way forward is to use life cycle thinking, and view LLMs as products that can become waste. With this perspective, we investigate the potential of the waste hierarchy from the EU's Waste Framework Directive, which suggests five different measures for how to manage waste: prevention, reuse, recycling, recovery, and disposal. We examine how these measures can inform and motivate new types of thinking and approaches to reducing LLM waste and their environmental impact in general.
Applying the waste hierarchy to LLMs highlights that preventing waste is essential for reducing the models' environmental impact, mainly because it reduces the need for training new models. Prevention can be achieved through many existing methods for reusing, "recycling", and "recovering" LLMs. Additionally, disposal can be important both for saving energy and for keeping a considerate attitude to the resources being spent on training LLMs. We also call to attention that prevention of unnecessary use of LLMs carry huge potential for lowering the climate impact of the models.
Conversational agents that support reflection for decision making often rely on adaptive dialogue policies that map observed user behavior to actions such as probing, deepening, or redirecting. Yet the same pattern can reflect a range of different reasons such as deliberate prioritisation or limited self-access. By modeling the observable pattern rather than the user's reason for it, current policies risk premature assumptions about the user state and inappropriate next actions. To address this gap, we introduce a human-centered method for surfacing this hidden inference step. In a user study with 62 users and 232 collaborative moments, we pause a reflection-support agent when it would normally redirect the conversation, surface its observation, and ask users to interpret the pattern and decide how to proceed. We derive a taxonomy of nine interpretation categories and show that similar reflective states can call for substantially different follow-up actions. Our findings challenge the assumption that adaptive dialog policies can rely on observable behavior alone, and show how user-provided interpretations can inform more appropriate conversational actions.
A bounded agent may obtain information for a decision from its own past, from peers, or from both sources. Retaining task-relevant history can reduce later communication, while a peer message can supply what memory lacks. Under limits on both resources, how should an agent allocate its information budget? Given a fixed task and decision rule, the memory and message rate pairs attaining a performance threshold form an achievable region under specified rules for using history and peer observations. We call its efficient boundary the remembering--signaling frontier. Across conditions where history permits the same maximum reduction in task loss, we hypothesize that a bounded agent will need less peer communication when it obtains a larger loss reduction from history. In preliminary referential games, target repetition coincided with shorter successful messages, while predictability from a hidden cyclic rule did not shorten them. Experiments varying memory and message rates can estimate the frontier and test this prediction across cooperative tasks.
Secondary use of electronic health records requires de-identification, yet existing systems miss \emph{institutionally situated} protected health information (PHI) such as hospital abbreviations, building names, and internal codes whose status is locally determined. We ask whether large language models (LLMs) with in-context learning (ICL) can close this gap and control the precision--recall trade-off.
On 100 annotated pediatric oncology notes (5,322 PHI spans) from Texas Children's Hospital, we benchmarked eight LLMs against two purpose-built systems (Stanford TiDE, OpenMed PII) and two pattern-based baselines. Each LLM ran under three prompts of increasing specificity: (1) a HIPAA-aligned baseline, (2) baseline plus the institutional PHI categories it missed, and (3) prompt 2 plus instructions against over-redacting clinical content. We then compared 14~multi-agent and ensemble configurations against the best single prompt, with recall the primary safety metric.
LLMs outperformed the purpose-built systems (best F1=0.918$\pm$0.001 vs.\ TiDE 0.779), with advantages concentrated in contextual categories. Naming the missed categories recovered 79\% (48/61) of them, and discouraging over-redaction restored precision. No agentic architecture beat calibrated single-pass prompting (F1 0.906--0.907), but LLM outputs surfaced 414~candidate annotation gaps; re-annotation confirmed 227~PHI spans, against which the final prompt reached recall=0.981 (F1=0.907$\pm$0.002).
Well-calibrated ICL resolves both the institutional PHI gap and the precision--recall trade-off in one LLM call per note. LLMs cost more to run than traditional methods, but that cost buys a way to audit the reference standard.
LLMs are a legitimate, adaptable alternative to purpose-built de-identification systems; institution-specific prompt development should be the primary adaptation strategy.
Methods for improving knowledge use in large language models typically fall into two regimes. Non-parametric retrieval offers flexible access to external knowledge, but adds retrieval latency, context overhead, and only shallow integration with the backbone. Parametric adaptation is efficient at inference time, but entangles knowledge with model weights and can be hard to update, audit, or transfer. Engram-style hashed memory occupies a middle regime: it stores learned information in an external, addressable table, yet consumes that table through a small learned reader. This raises a basic question: when such a memory is moved across backbones, what matters more, the frozen memory itself or the target-side reader? We study this question through cross-model frozen-memory extraction, in which a memory trained on a source model is frozen and attached to a different target model, with only a lightweight reader trained. Ablations show that learned memory content and correct addressing both matter, but the transferred table becomes useful only through a reader aligned to the target model. In downstream question answering tasks, a dual-layer, four-branch reader nearly closes the gap between same-model and cross-model reuse, achieving an average score of 38.8 under our controlled evaluation protocol. Moreover, when the provider reader is directly compatible with the target interface, the frozen artifact can provide substantial utility without target-side training, while optional reader adaptation yields further improvement. These results suggest that Engram can serve as a reusable external knowledge artifact, provided that the target has access to a compatible reader interface; target-side adaptation can further improve alignment when direct reader reuse is insufficient.
For every $n\geq 9$ that is a multiple of 3, we construct an explicit access structure on $n$ participants. In every perfect secret-sharing scheme realising this access structure, if $S$ denotes the random secret, then the sum of the share entropies is at least $\left(\frac{n^2}{9}+\frac{2n}{3}\right)H(S)$, and some participant has share entropy at least $\left(\frac{n}{6}+\frac12\right)H(S)$. After normalisation by $H(S)$, these are respectively $Ω(n^2)$ and $Ω(n)$ lower bounds and also give the same asymptotic lower bounds on the total and largest expected binary lengths of the shares. This improves by a logarithmic factor the longstanding general lower bounds of $Ω(n^2/\log n)$ for total share size and $Ω(n/\log n)$ for maximum share size due to Csirmaz. The proof uses only elementary Shannon inequalities, together with some averaging arguments. The Shannon-information method has universal $O(n^2)$ and $O(n)$ ceilings for the total and maximum normalised entropy lower bounds it can certify, so our construction reaches both ceilings up to constant factors.
The 10th AI City Challenge, held with ECCV 2026, marks a decade of community benchmarking for intelligent transportation, smart cities, and physical AI. Since its 2017 start with vehicle detection, classification, and tracking, the challenge has grown into a broad benchmark suite for multi-camera perception, multimodal reasoning, synthetic-to-real learning, generative forecasting, and privacy-preserving evaluation. The 2026 edition continued this growth with 325 registered teams, up from 245 in 2025, and participation from 26 countries and regions, up from 15. Its six primary tracks cover multi-camera 3D perception, transportation safety captioning and VQA, traffic anomaly reasoning, text-based person anomaly search, generative traffic video forecasting, and cross-city object detection. Track 3 further includes two out-of-domain leaderboards, submitted as Tracks 7 and 8, for fisheye traffic-violation understanding and pedestrian situated-intent VQA. This paper summarizes the challenge setup, datasets, evaluation protocols, leaderboard results, and workshop papers. Across tracks, successful systems combine foundation models with geometric grounding, retrieval or reranking, synthetic-data design, domain adaptation, and controlled inference.
Edge computing solutions have become a crucial part of the industry, delivering fast, flexible and scalable applications close to the end users, with typical use cases including dynamic content creation, image resizing and chatbots. Cloudflare Workers is one such framework, which handles millions of HTTP requests per second worldwide. To reduce start-up latency, Cloudflare Workers removes process-isolation boundaries between multiple tenants and leverages language-level isolation. This architecture poses the risk of Spectre attacks. To mitigate these, Cloudflare Workers previously introduced several countermeasures such as restricted timer measurements, no shared memory, no multithreading and Dynamic Process Isolation (DyPrIs), detecting potential attacks and process-isolating potentially malicious scripts.
We demonstrate that the production implementation of DyPrIs was insufficient. We adopt microarchitectural amplification techniques and discover various possibilities to measure time in the production environment of Cloudflare Workers. Given these techniques, we show that freezing and coarsening timers in the Cloudflare Workers security model is insufficient. Leveraging both timing amplification and remote timers, we demonstrate a remote Spectre attack that leaks a JWT token from a co-located victim worker in the Cloudflare Workers production environment. We outperform the existing attack by orders of magnitude, going from 2 bit/min to up to 12 bit/s at an accuracy of 99.16%, posing an immediate risk to customer data. Following our end-to-end attack, Cloudflare Workers mitigated it in a coordinated effort by integrating the V8 Sandbox limiting transient access to 64-bit pointers, improving the detection capabilities of DyPrIs, and deploying hardware-assisted MPK-based in-process isolation to confine each tenant heap under a dedicated memory-protection key.
Data visualization aims to augment human cognition and make data accessible to diverse audiences. As data increasingly shapes participation and decision-making across many domains, there is a growing need to examine whether prevailing assumptions in visualization adequately reflect the diversity of human abilities, experiences, and needs. We argue that cognitive accessibility provides a critical lens for examining these questions and functions as a stress test for visualization theory. Drawing on cognitive accessibility research and our experiences studying accessible visualization, we identify three interconnected assumptions that shape visualization research and practice: assumptions about what forms of cognition visualization supports, how accessibility is defined and measured, and whose needs and abilities are centered in design and evaluation. Making these assumptions explicit reveals opportunities to rethink longstanding approaches and open new directions. Ultimately, we believe that cognitive accessibility can serve as a catalyst for innovation, expanding what visualization supports, whom it serves, and the roles it plays in people's lives.
Autonomous navigation in complex outdoor terrains presents critical challenges for unmanned ground vehicles (UGVs) due to the inherent disconnect between global mapping and real-time sensor feedback. This work proposes a hybrid framework that integrates low-resolution Digital Elevation Model (DEM) data with real-time LiDAR-based obstacle detection and terrain analysis for efficient path planning. A global path is initially computed using a preprocessed DEM-based A* algorithm. Subsequently, local sensor data drives adaptive path correction, enabling the UGV to negotiate sudden environmental changes while maintaining safety and efficiency. Simulation results in Gazebo demonstrate significant improvements over a baseline approach, achieving a 95\% obstacle avoidance rate and reducing the average encountered slope from $8^\circ$ to $2.7^\circ$ in custom terrain. This integration enhances path efficiency and terrain traversability and supports robust real-time adaptation, paving the way for more reliable autonomous navigation in dynamic outdoor environments.
Post-training can unlock new capabilities and improve performance on specialized tasks, but sometimes at the cost of catastrophic forgetting in other domains. This poses a problem in long agent trajectories that compose different capabilities. We reject this tradeoff by giving an agent a tool to switch between specialized LoRA adapters mid-trace. To test its effectiveness, we compose two synthetic coding tasks that are logically simple but require specialization. We find that this allows the model to solve problems it previously could not, that the model is able to switch autonomously (and find a new strategy that beats our human heuristic baseline on one task), and that this incurs an up to an 18x reduction in capability tax compared to an agent using only one specialized adapter. Our approach also substantially outperforms spawning subagents in both task capabilities (solving 4 of our hardest tasks versus none) and token usage (46.1x fewer tokens in some scenarios).
Visual Place Recognition (VPR) aims to recognize the location of a query image by comparing it with a set of geo-referenced images. Although many datasets have been proposed for VPR, collecting dense and diverse visual data from pedestrian-level viewpoints is still an important need. In this paper, we introduce YILDIZ-VPR, a visual geo-localization dataset collected through repeated walking traversals on the Davutpasa campus of Yildiz Technical University. The dataset includes outdoor scenes captured at different times of day, seasons, and weather conditions. It contains a wide range of visual content, including historical buildings, modern structures, roads, green areas, and wooded regions. Each video was recorded with a GoPro 9 camera and synchronized with GPS sensor data to provide location labels for the extracted frames. In addition to GPS coordinates, the dataset also includes auxiliary sensor information such as gyroscope, speed, and temperature data. With its dense coverage and long-term visual variability, YILDIZ-VPR provides a useful resource for studying image-based and temporal visual place recognition under realistic outdoor conditions.
We present a systematic comparison between arbitrary precise arithmetic and integration, IEEE-754 compliant floating point arithmetic (fp16, bfp16, fp32, double precision fp64, and quadruple precision fp128), and two implementations of Posits (type III unum) for solving Newton's chaotic N-body problem. Each implementation is benchmarked with arbitrary precise calculations to objectively evaluate their performance in precision as well as speed. We rely on hardware and compiler implementations for fp64, and software implementations for arbitrary-precision arithmetic and Posits. Half precision arithmetic (fp16, bfp16, and Posits$<16,1>$) are insufficiently precise for solving Newton's equations of motion. Single precision (fp32, and Posits$<32,2>$) could be used for statistical ensemble calculations, but lead to relatively large errors in any individual strong encounter. All 64-bit implementations fp64 as well as Posits (Posits$<64,3>$) experience difficulty in our tests. One of the implementations of Posits (Universal) gives precision comparable to fp64 but is slow (by at least an orders of magnitude compared to fp64 after correcting for the more efficient hardware support for the latter). The other (CPPPosits) has a speed comparable to fp64 but has systematically larger errors (by about an order of magnitude compared to fp64 with excesses exceeding two orders of magnitude). As a consequence, this implementation leads to a systematic drift in the result space and has difficulty resolving close encounters. Posits and fp64 have difficulty when integrating a dynamical system in a moving reference frame; testing Galileo invariancy. In their current implementation, Posits do not seem to be the ideal alternative for fp64 when integrating chaotic or stiff ordinary differential equations, such as Newton's equations of motion.
The massive overactuation in the human musculoskeletal system makes it challenging to train musculoskeletal models to generate human-like motion via reinforcement learning, primarily because exploration in the resulting high-dimensional and redundant action space is extremely inefficient. To address this problem, we propose the $λ$-hold controller, inspired by the equilibrium-point (EP) hypothesis, which has been widely supported by extensive evidence from human motor control studies. The policy's control variable is the per-muscle EP threshold length $λ$, from which a stretch-reflex recruitment law computes the muscle excitations automatically. Holding each $λ$ over an interval of the gait phase also sharply reduces the frequency at which the policy must be queried. Consequently, the controller, to our knowledge for the first time, enables a muscle-actuated skeletal model to learn human-like sprinting using only a minimal reward within an hour of training. The efficient exploration through the proposed $λ$-hold controller is not merely an engineering trick but an approach grounded in physiology, bringing together the EP hypothesis, intermittent control, and optimal feedback control. Beyond encapsulating human-like behavior in predictive simulation, this achievement contributes to developing a learnable model of the human motor controller.
Eliciting detailed and actionable software requirements from end-users is a critical phase in the iterative development of a software product or application. To ensure the feedback collected is detailed and actionable, software teams can leverage the laddering interview technique. While effective for ensuring granular and actionable items from the software feedback, these interviews are subject to several limitations. They are traditionally a manual process associated with a time and financial burden, limiting scalability; interviewers must balance probing for depth while managing interviewee behavioral and cultural constraints. To address these limitations, we present \textbf{LadderTeam}, an open, reproducible framework that automates UX wireframe interviews using a dual-agent Large Language Model (LLM) architecture. An active interviewer agent executes one of three probing strategies (ACV, 5-Whys, and JTBD) to elicit actionable software requirements from usability feedback comments, while a concurrent background Judge agent evaluates probe-response pairs and triggers real-time guardrails to prevent topic drift. To rigorously evaluate LLM laddering without participant variance confounds, we introduce a controlled simulation methodology utilizing scripted ground-truth transcripts to isolate probe quality as the sole experimental variable. Across 216 interviews, \textbf{LadderTeam} achieved 99.1\% chain convergence and an 81.0\% ground-truth actionable response match (86.1\% reluctant personality, 75.9\% terse personality) with zero drift across all runs. All evaluation code, all transcripts, inputs, and a live demonstration platform will be open-sourced upon acceptance.
Visual loco-manipulation policies that can generalize to novel scenes and objects have long been a goal of robotics research. However, today's data-hungry algorithms make collecting sufficient demonstrations a struggle for tabletop manipulation, and even more so for humanoids that must also walk and balance. Learning from simulated data and transferring that behavior to the real world, as is commonly done in locomotion, sidesteps this struggle, so we replicate that recipe for loco-manipulation. In doing so, we find that cloning synthetic demonstrations results in a low performance ceiling no matter the amount of training data. Reinforcement learning breaks through it, and refining the cloned policy with Flow-GRPO on a single sparse reward yields performance that synthetic behavior cloning cannot match. Together, these stages form our end-to-end sim-to-real pipeline spanning more than 150,000 scenes, which we use to train FetchMan. We evaluate it on FetchMan-Bench, a simulation benchmark we release, and deploy it zero-shot on a real Unitree G1, where our single-object reach-and-pick policy walks to and grasps a target across unseen scenes at 73.3% success. Finally, we extend this recipe to multi-object training, a first step toward loco-manipulation generalist policies at this data scale.
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