Function secret sharing (FSS) is a core building block for privacy-preserving systems such as secure inference and private information retrieval (PIR), but incurs significant overhead in key generation, communication, and data movement.We present the distributed function accelerator (DFA), a hardware accelerator that targets the dominant primitive in FSS: distributed point function (DPF) generation and evaluation. DFA combines a high-throughput fixed-function engine for AES-based pseudorandom number generation with a lightweight programmable unit for protocol-specific logic. In untrusted mode, DFA serves as a pure accelerator for DPF evaluation, improving throughput and energy efficiency without changing the protocol. In trusted mode, it further enables local, on-the-fly key generation, eliminating key distribution, and reducing storage and data movement overheads.
Across representative workloads, DFA achieves a reduction of 10X end-to-end latency, a reduction of up to 20X communication and more than 5X energy savings for secure inference; and an improvement of 5X throughput and 10X energy reduction for PIR, with modest hardware cost.
Humanoid intelligence requires learning over an extremely diverse space of whole-body motions and physically grounded interactions. However, existing embodied datasets remain fundamentally limited: internet-scale video data lack precise physical states and interaction grounding, while laboratory motion datasets provide high fidelity but only narrow behavioral coverage. This mismatch creates a critical bottleneck for scalable humanoid policy learning. We present HiPHI, a 600+ hour scale high-fidelity whole-body human motion dataset designed to systematically maximize coverage of the human motion and interaction manifold. HiPHI is theoretically guided by FrameNet, a linguistic framework organizing human primitives. Created using an optical motion capture pipeline, HiPHI provides sub-millimeter spatial marker tracking accuracy for full-body human motion and mesh-level object trajectories. We further introduce a benchmark suite evaluating motion-space diversity, interaction grounding, object consistency, and physical AI applications. Our analyses demonstrate that HiPHI significantly expands motion coverage compared to existing motion datasets while maintaining high-fidelity interaction quality, and establishes a scalable data foundation for training, evaluating, and generalizing humanoid policies in real-world embodied tasks, where similar extensions are also applicable to motion prior models in computer graphics.
Reliable gas source localization (GSL) is critical to safety in industrial and urban environments, yet remains challenging indoors because walls and obstacles interact with airflow to create complex gas dispersion. High-fidelity models such as computational fluid dynamics and filament models can capture these effects, but their computational cost limits online use. We propose a deep probabilistic framework that infers the source posterior from sparse and noisy measurements collected by a mobile robot. Unlike end-to-end models that directly infer source estimates from measurements, the proposed method incorporates physical dependencies of indoor gas transport, where wind and source location govern the concentration field. These dependencies are embedded through sequential conditional inference, in which inferred wind and concentration fields guide source posterior estimation. This structure improves localization under sparse and noisy observations. Evaluations show that the proposed method outperforms representative GSL baselines and enables accurate and efficient active GSL in simulations. Real-robot experiments demonstrate the feasibility of online operation on an embedded GPU.
Generating personalized dance videos from a reference image, text prompt, and audio track requires music-conditioned body motion. Singing-and-dancing adds a second requirement: the visible subject must also articulate the vocals. Existing music-conditioned methods focus primarily on choreography, while speech-driven models generally assume that the visible subject produces the input voice, leaving this combined setting largely underexplored. We introduce SingDance, a unified video diffusion framework that formulates controllable vocal articulation as a semantic role: the visible subject is either the source, who produces the vocal signal, or the listener, who receives it from an off-screen performer. Hard-compact routing selects task-relevant speech, music, and role conditions, which are composed through frame-wise joint audio injection; source and listener retain the same speech pathway. Training uses asymmetric supervision: on-screen speaking and curated off-screen conversational-response videos establish role control, while instrumental and song-based dancing-only videos establish music-conditioned body motion. The target Song/Source configuration is never observed during training. At inference, assigning the source role to a song composes separately learned articulation and song-conditioned dance capabilities, enabling compositional zero-shot singing-and-dancing. Experiments demonstrate strong motion--beat alignment and visual fidelity, reliable paired switching of vocal articulation while preserving music-aligned body motion, and highly competitive lip synchronization with substantially fewer generation-time parameters than the strongest speech-driven baseline evaluated.
What is the right delay complexity when a learner can track only $C$ pending feedback items and discarded feedback is permanently lost? Existing one-point bandit convex optimization guarantees in this model pay $\sqrt{Tσ_{\max}}$, where $σ_{\max}$ is the peak backlog, although unlimited tracking admits the sharper $\sqrt{d_{\mathrm{tot}}}$ dependence on total delay. We introduce a scheduler-side conditional-energy interface that separates rate adaptation from the one-point perturbation filtration and handles the dependent importance weights created by randomized admission. Under the same semi-clairvoyant oracle and pathwise hard-capacity contract, this yields an untuned learner whose delay term scales as $O(\sqrt{E_C d_{\mathrm{tot}}})$, with only an explicit restart factor $E_C$; a public constant-factor peak bound removes this factor while $d_{\mathrm{tot}}$ remains unknown. Under strong convexity, the same interface yields the temporal cost $H_A(d)=\sum_t σ_t/(A+t)$. Two delay vectors with identical delay multisets, $d_{\mathrm{tot}}$, $σ_{\max}$, and capacity can nevertheless have polynomially different minimax regret, showing that timing matters under curvature even when aggregate delay summaries agree. Finally, a continuous hard family converts tracking capacity into a zeroth-order query budget and gives a complementary capacity-starvation lower endpoint. The upper bounds require $C\ge \ln T+1$ and do not constitute a complete capacity minimax characterization.
Intelligence is constituted by \textit{process} (iterative activity through which output emerges), not in the output itself. Generative AI (GenAI) is trained on \textit{traces} (textual and visual residues of human cognitive processes), reproducing samples from a distribution of those traces. Its outputs resemble reasoning, problem-solving, and creativity, yet the activity that produces such outputs in humans remains largely absent. Current GenAI is, therefore, weakly equivalent to the cognition it imitates, matching outputs while process stays absent or opaque. The cognitive sciences have long distinguished between weak and strong equivalence. Here, we define \textit{strong} equivalence across seven process features, assessable against human and machine cognition. Our process-based account addresses a symmetric risk: GenAI tools that outsource a person's generative processes may leave critical capacities unbuilt. We specify design principles for GenAI that instantiate more process and preserve rather than erode human judgment and creativity, and outline process audits that make strong equivalence testable.
Laboratory battery tests provide the main empirical basis for battery performance and degradation studies, but their operating patterns do not directly represent field duty profiles. This paper quantifies the gap by comparing six accessible evidence sources covering controlled cycling, drive-cycle testing, dynamic cycling, NMC811 laboratory ageing, a real electric-vehicle charging trace, and fleet-scale electric-vehicle state-of-health (SOH) data. The analysis combines usage frequency, usage intensity, usage C-rate, and a duty-structure index (DSI) based on normalized current dispersion and ramping. The representative single-segment DSI ranges from 0.630 for the field source trace and 0.699 for NASA to 2.936 for Oxford and 2.855 for Imperial, while usage C-rate ranges from 0.14-0.40 for Imperial, NASA, Stanford, and Hyundai to 2.00 for Oxford. Long-term ageing also differs: the 80 percent retention region occurs near 351 NASA cycles, 6292 Oxford checkpoints, and 1019 Stanford cycles. In chemistry-aligned NMC/NCM evidence, Imperial retains 0.813 under standard cycling and 0.865 under drive-cycle ageing, while the field source has median SOH 0.889 with visible dispersion. Field operation further shows a median use intensity of 137.2 km/day and 56.9 percent of charges ending at or above 95 percent SOC. These results show that battery performance metrics are conditional on the duty pattern that generated them; application-oriented studies should report explicit duty-profile descriptors together with chemistry, capacity, and ageing metrics.
Long-horizon agents are beginning to automate complete workflows that produce code, reports, and research artifacts. Medical imaging workflows are multi-stage and data-sensitive, while expert trajectories remain scarce and difficult to share. Structured benchmarks can localize failures through stage-level rubrics, but standard post-training discards these diagnostics before the next training round. We present Benchmark-as-Teacher (BaT), a recursive self-improvement system for agent post-training. BaT contains two linked components: the asynchronous Stage Bank data pipeline and BiCuRL (Bilevel Curriculum Reinforcement Learning), its self-improving post-training method. Stage Bank synthesizes content-isolated training states outside the policy-update loop. BiCuRL uses a fixed held-out evaluation to select the next stage curriculum, verifies rollouts with task rubrics, updates the policy with GRPO, and returns the candidate checkpoint to evaluation. On AutoMedBench-Lite, BaT-4B and BaT-9B more than double the Overall scores of their Qwen Instruct baselines. BaT-9B Agent reaches 79.6 Overall, exceeding Claude Opus 4.6 with Claude Code at 77.5.
Aggregate accuracy hides where models succeed and fail. Estimating conditional performance profiles from gold labels alone is expensive, while cheap auxiliary signals such as LLM-judge scores, pairwise comparisons, confidence scores, and judge-disagreement features can be collected for every benchmark item but are often biased or miscalibrated. We propose LACE (Local Augmented Control-Variate Evaluation), a semi-supervised estimator for conditional LLM evaluation. The key step is local centering: after subtracting the conditional mean of a cheap signal within the target profile region, any linear augmentation has zero conditional mean and therefore cannot change the estimand. The augmentation coefficient is used only for efficiency, and a local ridge control variate combines a gold-label residual mean from the labeled subset with a cheap-signal mean from the full item pool. We prove calibration-free identification, unbiasedness for grouped profiles, local oracle optimality within centered linear augmentations, and first-order adaptivity to the estimated coefficient. The resulting gain formula is governed by a population local $R^2$, which characterizes how the efficiency attainable from the cheap signals varies across profile values. We also derive corresponding estimators for direct paired model gaps and deployment-weighted scores. We empirically evaluate the primary performance-profile estimator on MATH-500, ScienceQA, MMLU, WinoGrande, HellaSwag, TruthfulQA, GSM8K, and ARC.
Consider a firm that surveys its competition for a particular agentic task and seeks to offer superior accuracy at every competitor price point. A firm that Pareto-dominated its competitors would leave no rational customer a reason to buy elsewhere. This paper shows a path to this kind of capability via agentic evolution over a menu of LLMs, from training pools of at most 100 examples. Given a priced menu of nine LLM endpoints; brief documentation of the task, objective, and API; a simple seed agent; and an operator-chosen per-problem cost target - usually set at an incumbent's own price - RoboPhD, an evolutionary meta-agent, evolves complete agent programs that attack the public frontiers of two semantically dissimilar tasks point by point: DS-1000 (execution-checked code generation) and PaperFindingBench (LLM-judged scientific document retrieval). Our officially scored submissions hold every Pareto-frontier slot but one on the two tasks' leaderboards, including Pareto domination of both the top-scoring and the lowest-cost competing points.
In modern intelligent transportation systems, it is essential to accurately estimate vehicle positions, especially in mixed traffic conditions where both connected and conventional vehicles coexist. Roadside infrastructure and connected vehicles can provide complementary observations of the same traffic scene, but real-world evidence on decision-level fusion between these sources remains limited. This paper proposes a multi-observer vehicle localization framework that fuses compact object-level detections from a static roadside radar and a dynamic LiDAR-equipped connected vehicle. We evaluate the framework with real-world data collected at an urban intersection in Helsinki, Finland, with a separately instrumented target vehicle used as the reference trajectory. Two extended Kalman filter based strategies for the localization task were benchmarked. The performance of the radar and LiDAR sensors were evaluated separately, and the two fusion strategies were explored under nominal sensing conditions, reduced LiDAR update rates, simulated LiDAR occlusions, and different target-vehicle motion states. The results show that, under full LiDAR availability, fusion performance is dominated by the LiDAR observations, while the less accurate and less consistent radar observations provide only limited additional improvement. Nevertheless, AEKF achieves small gains over the LiDAR-only baseline, and object-level connected vehicle observations remain useful when shared at reduced update rates. These findings indicate that decision-level fusion provides scenario-dependent benefits rather than automatic improvement over a strong single-sensor baseline. We release the dataset and implementation on Github to support further research: https://github.com/AppuriAalto/multi-observer-vehicle-tracking
Existing speech retrieval systems rely on fixed similarity matching and cannot adapt to diverse user intents. We introduce INSPIRE, the first benchmark for instruction-aware speech retrieval, in which natural-language instructions dynamically specify relevance criteria, including semantic content, speaker identity, speaking style, environmental sounds, and their combinations. We evaluate four retrieval paradigms: large audio-language models, cascaded pipelines, self-supervised speech models, and contrastive audio-language models. Our results reveal that no current method robustly handles all retrieval intents. Text-based approaches perform relatively better at semantic retrieval but struggle with paralinguistic attributes, while speech-based models are moderately better at capturing acoustic properties but falter at following instructions. These findings highlight the need for unified architectures capable of instruction-aware speech retrieval.
Multimodal sentiment analysis (MSA) aims to predict sentiment polarity and intensity from heterogeneous inputs such as text, audio, and vision. While large language models (LLMs) offer strong semantic priors for MSA, effectively incorporating audio and visual signals effectively remains challenging. A key challenge is that audio and visual sentiment cues evolve over different temporal scales, yet many LLM-based methods compress these signals through shallow projection or coarse pooling before fusing them with text, which can weaken cross-modal alignment and erase fine-grained affective information. We propose MGSI, a multi-granularity sentiment integration framework for LLM-based MSA. MGSI first encodes audio and visual streams at short-, medium-, and long-range temporal scales, preserving both local variations and global affective trends. It then refines non-text features through text-guided alignment, and applies polarity- and intensity-aware enhancement to better handle ambiguous and near-neutral samples. The resulting multimodal representation is finally compressed into a small set of pseudo-tokens for efficient conditioning of a frozen LLM. Experiments on four public benchmarks show that MGSI substantially outperforms frozen-LLM baselines and remains competitive with strong multimodal methods. Further ablation and sensitivity analyses support the effectiveness of multi-granularity temporal modeling, text-guided refinement, and adaptive sentiment calibration.
Deterministic networking is essential for safety-critical applications in automotive, industrial, and aerospace systems, where bounded end-to-end latency must be guaranteed for time-critical traffic. Time-Sensitive Networking (TSN) provides the mechanisms to achieve such guarantees, but its deployment requires expensive TSN-capable switches at every hop and complex per-switch configuration that hinders runtime reconfiguration. This paper presents SbDN, a Multi-Agent Source-based architecture that achieves TSN-grade determinism using commodity Ethernet switches. SbDN moves all scheduling intelligence to a centralized controller composed of three cooperating agents and enforces the computed configurations exclusively at the source endpoints, leaving switches as simple forwarding elements. We propose two methods: Temporal Network Partitioning (TNP), which provides strict temporal isolation on pure FIFO switches, and Traffic Prioritization (TP), which leverages strict-priority queuing at switches to enable work-conserving best-effort traffic. Both methods are formally proven to guarantee that all admitted time-critical flows meet their end-to-end deadlines. Evaluation across 40 benchmark configurations on two topologies shows that TNP and TP achieve 100\% admission of time-critical traffic in every scenario, with scheduling times in the low-millisecond range suitable for safe runtime reconfiguration. Compared to a standard TSN baseline, SbDN delivers superior time-critical latency at a fraction of the switch infrastructure cost, while offering competitive best-effort throughput through the choice between the two methods.
Dermatology models face distribution shifts in teledermatology settings, where submitted images differ from the training data in lighting, angle, distance, focus, and framing. These test-time images are ordinary clinical photographs, but some fall outside the model's training conditions, leading the model to often misclassify them due to shifts in acquisition between training and deployment. When multiple images of the same case exist (several photos of one patient or lesion), a natural way to improve accuracy is therefore to select the image the model is most likely to classify correctly. We call this task reliable-input selection. An oracle that, for each case, selects a correctly classified image when one exists raises weighted F1 by about 20 percentage points on average across six dermatology datasets and nine frozen backbones. This oracle is an upper bound that sees the labels, whereas a selector must choose blindly. Capturing this gain in practice is hard. A selector that needs no pretraining data applies to any frozen model, including those whose data is not public. It must judge reliability from quantities the model exposes at inference: its embeddings, their norms, and its confidence. We benchmark four such training-data-free selectors: the embedding norm, the neighborhood consensus among a case's images, the stability of the prediction under small perturbations, and the model's own confidence. No training-data-free selector substantially narrows this oracle gap. The best of them is the model's own confidence, but it recovers only a small part of the gap on the clinical datasets. A small labeled reference set does not help either: the best selector overall, a fusion of confidence and Mahalanobis distance, still leaves most of the gap. To our knowledge, this is the first study to introduce and benchmark reliable input selection, a clinically important, unsolved task.
Personalized game generation requires inferring a player's abilities and behavioral style from how they play. Large language models have made this inference more attainable than ever: an LLM can read a raw gameplay transcript and produce a fluent, plausible profile of the player. Plausible, however, is not verified, and verification is precisely what the field lacks: latent traits are unobservable; questionnaires provide noisy proxies and become circular when self-reports are used to validate behavior-based inference; and behavior itself is ambiguous without context -- a player who never collects an item may not want it, or may never have had the chance. We address both problems. First, we construct a synthetic player population whose traits are ground truth by construction: each trait is an explicit bot parameter, accepted only after controlled manipulation produces consistent, trait-specific behavioral change. Unlike prior parameter-recovery work that inverts a known decision model, our benchmark evaluates policy-agnostic inference from behavioral transcripts alone. Second, we introduce an opportunity-aware decision-moment representation that disentangles preference from the chance to express it; ablating it selectively degrades opportunity-dependent traits. On this benchmark, few-shot LLM inference outperforms embedding- and rule-based baselines on most traits, though feature-based supervised regressors remain stronger overall. Finally, we close the loop: inferred profiles drive difficulty adaptation, evaluated against ground-truth references and mismatched-profile controls, and an exploratory human study examines whether these findings transfer to real players.
Achieving human-level competitive intelligence and physical agility in humanoid robots remains a profound challenge, particularly in contact-rich and highly dynamic tasks such as boxing. While Multi-Agent Reinforcement Learning offers a principled framework for strategic interaction, its direct application to unstructured raw motor spaces inevitably leads to joint-level physical collapse, preventing the emergence of any viable combat tactics. To resolve this fundamental conflict between strategic exploration and physical feasibility, we formulate the humanoid combat task as a novel two-player latent-space zero-sum Markov game. Under standard regularity and approximate best-response assumptions, we show that the latent formulation induces an equivalent game over the decoder-reachable action manifold, providing an approximate-Nash interpretation of the resulting self-play dynamics. To instantiate this theoretical formulation, we propose RoboStriker, a hierarchical framework that decouples high-level reasoning from low-level execution. It first distills the tracking expertise of predefined boxing motions into a topologically bounded latent manifold. This structured latent foundation subsequently drives multi-agent co-evolution via Latent-Space Neural Fictitious Self-Play. Extensive experimental results demonstrate that gaming within this structured latent space substantially outperforms direct exploration. By constraining strategic exploration through a pretrained motion decoder, RoboStriker substantially reduces the catastrophic balance failures observed in raw action-space methods and achieves superior tactical performance in both competitive win rates and striking efficiency. Finally, we successfully deploy and validate our learned combat policies on real-world humanoid robots. Our code and video and supplementary materials are available at RoboStriker.
Generative visual-token communication reduces transmission load by sending only selected discrete tokens and reconstructing missing content at the receiver. However, existing token-selection criteria based on local uncertainty, importance, or diversity do not directly determine whether changing the current selection improves the final reconstruction under the same packet budget. To address this problem, we propose Gated Counterfactual Refinement for Communication (GCR-C), a rollout-style correction layer over Local-MDL. GCR-C constructs a compact diversified candidate set, evaluates each candidate through matched full-budget Local-MDL continuation, and replaces the baseline action only when a positive baseline-relative reconstruction gain is obtained. Experiments on CIFAR-10, STL-10, a coded 5G-LDPC link, and a limited high-resolution Kodak transfer show that GCR-C consistently improves reconstruction quality at active low- and medium-rate operating points without increasing the realized packet rate, while remaining effective across changes in dataset, channel condition, resolution, token grid, and tokenizer. The results also reveal a clear quality--computation tradeoff due to the additional encoder-side counterfactual evaluation.
Reliable drone detection under real-world deployment conditions requires training data that spans the full operational design domain, including adverse weather and seasonal appearance variation. However, acquiring and annotating such data at scale remains highly resource-intensive, as adverse-weather conditions are inherently difficult to control, reproduce, and sample systematically. Existing datasets therefore typically provide only limited coverage of such conditions. Conversely, synthetic data offers a scalable alternative: environmental variation becomes controllable, while modern game-engine-based pipelines provide realistic rendering and automatic annotations. Leveraging this potential, we introduce SynDroneVision-Weather (SDV-W), an systematic extension of SynDroneVision (SDV) targeting adverse-weather and seasonal domain shifts in urban drone detection. SDV-W comprises 55,187 annotated high-resolution images from three urban environments, rendered across three seasonal configurations and diverse weather conditions, including rain, snow, and fog at multiple severity levels. By preserving SDV's scene and trajectory configuration, SDV-W enables matched clean-adverse comparisons and quantification of condition-specific detector degradation. Across representative YOLO models and real-world datasets, we show that SDV-W improves detector reliability under adverse appearance shifts, reduces missed detections and false alarms, and is most effective as a complement to general-purpose synthetic drone-detection data. SDV-W will be publicly released upon paper acceptance.
Trusted monitoring has a cheap, trusted model score a stronger untrusted model's actions, and a diverse ensemble of them beats a single stronger monitor at matched cost. They are built by minimising average pairwise correlation, and that paper's twelve monitors shared one base model, leaving open what supplies the diversity. We study 24 open-weight monitors spanning nine pretraining lineages and a 29x range of detection skill (pAUC at 10 percent FPR, 0.028 to 0.803) on backdoored code.
The metric used to build panels does not predict what a panel is for, and we can say why. Agreement on attack items splits into a shared-detectability signal component and an idiosyncratic error component, which predict ensemble gain with opposite sign (Spearman -0.25 and +0.26), so their sum, the metric actually used, predicts it barely at all (+0.05); the cancellation holds in 7 of 8 evaluations. Skill acts on signal (+0.53) while error stays flat (-0.01), which is why a monitor's own skill predicts its agreement with the pool (Spearman 0.84, n = 24, permutation p below 0.0001).
Pretraining lineage is the obvious way to buy decorrelation, and it does not pay. At matched member capability, cross-lineage panels detect no better (permutation p = 0.13), and lineage barely moves the metric either (+0.064, p = 0.18). We report that against ourselves: on our own 22-monitor pool the same test read +0.104 at p = 0.037 until two monitors were added. An earlier pool topping out at pAUC 0.23 had already invalidated another analysis. Such a quantity is a property of the pool assembled.
Panel gain over the best member falls monotonically with panel skill (-0.66 at k = 2, -0.70 at k = 3), and no correlation-weighted selection beats picking the single best monitor out of sample. Across six attacker models the gain result holds in all six, the agreement and cancellation results in five of six.
Recent developments in generative AI have lowered barriers to image generation, but existing tools mostly optimize for efficiency, producing generic results and offering little support for artistic growth. We present Artly, an AI system that combines personalizable AI feedback with human-authored learning resources. In a between-subjects study with artists, we compared a mode without image generation features against one that allowed to generate variations of users' illustrations. Artly was perceived as helpful for learning and self-improvement, with the exception of the most proficient participants. Participants who used the image generation feature interacted slightly less with the AI feedback. They reported feeling more creative after using Artly than participants using the restricted mode, while reporting slightly lower scores on new ideas for their work. Overall, our findings underline the potential of our feedback approach for supporting artistic growth in a manner that is well received by artists.
The rise of vehicle-infrastructure (V2I) collaboration enables safer and broader perception. To process large-scale V2I video streams, vision-language models (VLMs) are promising as they unify multi-view vision into end-to-end task grounding, reducing handcrafted design. We use Vision Mixture-of-Experts (V-MoE) as the distributed visual backbone of VLMs, leveraging sparse expert routing to enable conditional computation across diverse viewpoints under resource constraints. Yet, V-MoEs face a critical challenge: large-scale data shifts over minutes to hours in V2I systems, amplified by agnostic participants and biased features propagating through experts. To maintain accuracy efficiently, we find it beneficial to co-adapt multiple V-MoEs on edge servers, avoiding the latency and privacy risks of cloud offloading and the accuracy sacrifices of on-device methods. However, the resource-constrained edge poses challenges for efficient co-adaptation: i) DRAM fragmentation and imbalance limit expert parallelism, ii) memory-I/O bottlenecks restrict computation reuse, and iii) asynchronous adaptation increases task-switch overhead. Also, prior work rarely explores the upper bound of concurrent tasks under limited edge resources, a critical factor for practical V2I deployment. To address these, we present AdaSprite. By combining cooperative elastic scaling with multi-level multiplexing, AdaSprite optimizes expert lifespans to reduce DRAM fragmentation, exploits predictable activation patterns for efficient I/O reuse, and employs twin-buffer scheduling to leverage sparsity. On a weak edge, AdaSprite supports up to 17 concurrent V2I tasks (vs. up to 6 for baselines), improving SLO attainment by 1.6x and throughput by 2.1x. Also, it allows users to trade accuracy and concurrency for second-level adaptation.
AI-assisted development tools generate vulnerable code at significant rates, yet few automated mechanisms exist to detect, enrich, fix, and verify security issues at development velocity, particularly ones that ground remediation in real-world threat context. This paper presents an automated security evaluation pipeline that generates Python code from LLMSecEval prompts, scans for vulnerabilities using CodeQL and Bandit in parallel with an independent Code Validator LLM, enriches the Code Validator findings with MITRE ATT&CK techniques, CWE Observed Examples, and Python best practice guidelines, generates fixes via the Code Generation LLM, and re-scans with CodeQL and Bandit to verify outcomes. Two pipeline configurations were evaluated: Pipeline 1 (P1), using enriched Code Validator findings only, and Pipeline 2 (P2), where it additionally receives the initial CodeQL and Bandit findings. Both configurations were run across four Claude models: Opus 4.8, Sonnet 4.6, Sonnet 5, and Haiku 4.5, producing 80 runs against 26 LLMSecEval prompts covering 9 CWE categories.
P1 reduced static analyzer findings across all four models, ranging from -9% (Opus 4.8) to -54% (Sonnet 5). P2 deepened these reductions further, ranging from -29% (Opus 4.8) to -69% (Haiku 4.5), with P2 outperforming P1 for every model. Verdict consistency averaged approximately 81% modal agreement across all configurations, with P2 marginally more stable than P1. Remediation introduced new vulnerabilities in 15-22% of cases: roughly 70% involved a single new finding, and P2 reduced churn for three of four models, with Sonnet 5 as the sole exception. Notably, the best Code Generation LLM (Opus 4.8) was not the best pipeline performer, as Sonnet 4.6 produced the lowest residual findings and highest pass rate after P2 remediation, suggesting that pipeline effectiveness and first-draft security are distinct properties.
LLM agents increasingly answer questions over dynamic raw-document collections, where files may change before preprocessing, and relevant evidence (spans, sections, pages, or tables) is query-dependent. Existing retrieval-augmented approaches pre-materialize evidence via fixed chunking, embeddings, or persistent indexes: effective for lookup, yet costly, stale-prone, and committed to a granularity before the query is known.
We formulate in-context search as Budgeted Evidence Localization over a latent evidence space induced by dynamic raw documents and propose LENS (Latent Evidence Exploration and Search), an index-free framework. Instead of pre-materializing the evidence space, LENS maintains a query-conditioned belief over candidate units, iteratively selecting candidates via complementary lexical, local, and exploratory proposal policies, updating the belief via an LLM relevance oracle, and narrowing toward high-posterior regions under a controllable budget. Evidence is consolidated into compact, source-grounded regions of interest and compressed into self-organizing knowledge clusters reused across related queries.
On a controlled 500-question evaluation with matched corpus snapshots, LENS reaches 62.4% exact match and 84.8% evidence recall vs. 65.2% exact match but 50.4% evidence recall for a ReAct-style baseline. Across scales, LENS gives the strongest supporting-fact localization and answer grounding. On a fixed 150-question fullwiki subset over the raw Wikipedia dump with zero indexing, LENS and ReAct are nearly tied in official answer quality (43.3% vs. 42.7% EM), with LENS grounding more answers in retrieved evidence (84.0% vs. 70.7%). A no-retrieval Closed-Book reference highlights the contribution of model memory. LENS is query-ready after corpus changes, needs no preprocessing or persistent index, and preserves source-grounded evidence localization throughout.
Deep Q-learning (DQL) has achieved remarkable empirical success in reinforcement learning, yet its training process remains notoriously unstable. Existing studies often attribute instability to isolated factors such as overestimation bias or representation learning issues, lacking a unified understanding of how different sources of instability interact during recursive value estimation. In this work, we provide a systematic analysis of instability in deep Q-learning from three complementary perspectives: operator-level bias in Bellman bootstrapping, estimator-level sensitivity of greedy action selection to regression noise, and parameter-dynamics imbalance under aggressive data reuse. We identify a reward-triggered self-reinforcing trap and characteristic parameter spike dynamics, then derive stabilization principles for controlled bootstrapping, ensemble quantile estimation, and spike-based parameter regulation. Experiments on Atari-100K and Procgen demonstrate competitive performance and improved training stability.
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